Enter Your Reply The Comment You're Replying To Larry Smith wrote on Sun, Mar 13, 2005 11:58 PM UTC:I like the idea that pieces might change sides during the game. This effect could be associated with the temporal jumps. Obviously, a change in the space-time continuum might result in such shifts. What would be the condition of such shifts? I would restrict temporal jumps specificially to the Doctor and the Master piece. But they each might be able to take associate pieces with them. The temporal jump could be seen as a shock-wave which results in any pieces which are threatened or defended by this piece(and its companion[s]) shifting sides. Gaining an opposing piece would definitely be positive. And possibly losing a friendly piece might be the price to pay for such a move. Temporal jumps would need be controlled. There needs to be very restrictive conditions for such. Ones that allow the opposing player the opportunity to deny a player this ability. This might be associated with the control of a key and/or a particular piece. This actually might be a Tardis piece which is non-moving, except when it space-time leaps. The control of this piece might be based upon possession of its key. Edit Form You may not post a new comment, because ItemID Oh Frabjous Day! does not match any item.