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Comments by ChessShogi

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About Game Courier. Web-based system for playing many different variants by email or in real-time.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Tue, Oct 19, 2021 09:18 PM UTC:

Is it just me, or is the latest version of my Taishin Shogi GC preset overloading this whole site? Whenever I click on my settings file to play it, I get nothing but 524 errors for a while.

I will admit that the thing is one of the biggest GC presets out there in terms of file size (if not the biggest) since there are so many piece types, as well as special promotion rules (i.e. contagious pieces), and all manner of multi-part moves, but I haven't had problems like this before.

Edit: I found the problem. It was a tiny syntax error in the isdoublemove subroutine. Everything works fine now.


A. M. DeWitt wrote on Wed, Oct 20, 2021 04:06 AM UTC in reply to Fergus Duniho from 01:55 AM:

I saw your comment after I fixed the error in the preset's code, but thank you for posting the information anyway. I'm guessing the errors above the subroutine error in the log were the main cause of the Error 524 problem, but it could be that the preset was just so big that it took too long to spot the error and print the log. After all, Taishin Shogi's GC preset is the largest GC preset with full rule enforcement and display of legal moves that I know of (in terms of board size (25x25), number of piece types (232 in total), and number of lines of code (total is probably close to or over 1000 as of right now)).


The Game of the Three Kingdoms. Another variant on Chinese Chess for three players. (Cells: 135) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Mon, Oct 25, 2021 02:54 PM UTC:

What if there was a two player version? Or I could just make one myself...


New Submissions for Review. A listing of all submissions still awaiting editorial approval.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Oct 29, 2021 02:07 AM UTC:

When I reverted the Futashikana Shogi pages back to their original form, they also reverted to pending editorial approval. This game has already been approved before. If an editor could fix this that would be great.


Interactive diagrams. (Updated!) Diagrams that interactively show piece moves.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Sat, Oct 30, 2021 03:11 PM UTC:

An influence display like the one in the ShogiVars program would be a really nice feature to add, especially for the really big games.


Game Courier. PHP script for playing Chess variants online.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Mon, Nov 1, 2021 01:26 PM UTC:

I think mobile devices are suffering from a similar misalignment problem to the one I pointed out earlier. Whenever I load a GC preset that uses an image format on a mobile device, the hitboxes are misaligned, and the image is much smaller than normal. However, whenever I clear my browser cache everything looks fine the first time I load the preset page.


Raven. Can move as a Rook or a Nightrider.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Wed, Nov 17, 2021 01:47 PM UTC:

The Raven in the diagram can also move from c2 to a3, but this is not shown in the diagram.


Banner Xiangqi. Xiangqi with Banners (from the Game of Three Kingdoms) and simplified endgame rules.[All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Fri, Nov 19, 2021 02:18 AM UTC:

Banner Xiangqi is ready


Variants playable against the diagram's AI. (Updated!) Index of variants that can be played against the interactive diagram.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Mon, Nov 22, 2021 02:15 AM UTC:

Hectochess now has a diagram with playable AI. I also made a new variant, Banner Xiangqi, which has its own playable diagram as well.


Game Courier Settings Files. Keep track of all the settings files you have written for Game Courier.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Wed, Nov 24, 2021 05:02 PM UTC:

I would like the following presets deleted:

betzatest (Yangsi) - This preset was accidentally saved during a test of H. G. Muller Game Code Generator for his interactive diagrams, and is no longer needed.

default2, promotest (Suzumu Shogi) - The promotest preset was made in an attempt to resolve the server-side multi-move promotion bug, and is no longer needed. The default2 preset was made during the final phase of experimentation trying to find a good starting position for Suzumu Shogi, and is no longer needed now that the starting position is finalized.

There shouldn't be any game logs using these presets, as they redirect to the correct presets, so they should be pretty easy to delete.


A. M. DeWitt wrote on Thu, Nov 25, 2021 02:18 PM UTC in reply to Fergus Duniho from Wed Nov 24 05:38 PM:

The settings files themselves seem to be cleared, but the links to them are still showing.


MPgyaku-sama-shogi[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Sun, Nov 28, 2021 03:40 AM UTC:

This page is ready


MPchushin-shogi[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Sun, Nov 28, 2021 03:40 AM UTC:

This page is ready


Game Courier Settings Files. Keep track of all the settings files you have written for Game Courier.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Sun, Dec 5, 2021 03:37 PM UTC:

I would like to have the abstract preset for Dragon Chess deleted.


Interactive diagrams. (Updated!) Diagrams that interactively show piece moves.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Sun, Dec 5, 2021 06:32 PM UTC:

The triple capture ability for Lion Dogs works perfectly, at least in regards to executing the moves. There seems to be a problem when highlighting destination for the third leg of a triple capture move. The possible destination squares (aside from the one travelled to via the second leg) generate in all directions where there is a piece on one such square in said direction.

Edit: Also, the moving piece isn't deselected if it can't move back to its starting square when the diagram generates the moves for the next leg. There also seems to be a problem with contageous promotions not taking effect if you make a three leg move to an empty square

 


A. M. DeWitt wrote on Mon, Dec 6, 2021 01:57 AM UTC in reply to H. G. Muller from Sun Dec 5 07:10 PM:

I am sure I am not using the old script. Try doing the same thing in the sandbox that you did last time, but with the following moves instead: b2-b4 c2-c4 d2-d4 e12-e4 e4xd4xc4xb4. You should notice spurious highlights when asked to enter the third leg of the move. Note that the bug only works if both the first and second square in a given direction are occupied by enemy pieces.


A. M. DeWitt wrote on Mon, Dec 6, 2021 05:46 PM UTC in reply to H. G. Muller from 08:53 AM:

I tried this in both Edge and Google Chrome, and it seems only the latter has the spurious highlighting. When executing the moves on Chrome with the compact description assigned, I also see a spurious highlight on e1 when entering the third leg of the move.


A. M. DeWitt wrote on Mon, Dec 6, 2021 08:20 PM UTC in reply to H. G. Muller from 07:27 PM:

Maybe it only takes place when I clear my browser cache.

Edit: I tested this in Edge, and yes, it only works if you clear your browser cache.


A. M. DeWitt wrote on Tue, Dec 7, 2021 02:42 AM UTC:

Try clearing your browser cache (cached images and files, any browser) assigning KADGHmcavKmpafcavKcafcmpavK (the complete Lion Dog move) to the star piece in the XBetza sandbox, and making the following moves: b2-b4 c2-c4 d2-d4 f2-e3 e12-e4 e4xd4xc4xb4. You should see spurious highlights e3 and e1 (it only works if the first and second squares in a direction are occupied by enemy pieces). If you don't see spurious highlights after this, then it must be something on my end.


Banner Xiangqi. Xiangqi with Banners (from the Game of Three Kingdoms) and simplified endgame rules.[All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Sat, Dec 11, 2021 04:36 AM UTC:

Banner Xiangqi is ready


Game Courier. PHP script for playing Chess variants online.[All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Sat, Dec 11, 2021 09:40 PM UTC:

I am having a problem with the promotions in my Taishin Shogi preset. The problem occurs when I make a triple move with a piece with Lion Dog powers where all three parts move the piece to different squares and the third square is empty. The preset will exit with an error message stating that the promotion is illegal when it should be legal. Any help would be greatly appreciated.

The problem is happening in the bpromote and wpromote subroutines. The relevant errors have also been numbered to aid debugging. Also, the setup has been rearranged to allow quick access to moves that generate the error.


A. M. DeWitt wrote on Sun, Dec 12, 2021 01:28 AM UTC in reply to Jean-Louis Cazaux from Sat Dec 11 06:45 PM:

@Jean-Louis Cazaux You can't get a preset to show up in the Games to Play section just by creating it (Good thing too, otherwise it would have way too much stuff in it).

Go to the tab with your name and click Post Your Own Game in the drop-down menu. This will bring you to the prompt for creating your game's index information. You should prompt up top that asks "Is this the type of page you want to submit?" Click the link that says "Create Game Courier Preset." And the rest is just making the page and waiting for it to be approved.


A. M. DeWitt wrote on Wed, Dec 15, 2021 01:21 AM UTC in reply to Jean-Louis Cazaux from Sun Dec 12 12:39 PM:

@Jean-Louis Cazaux The wcastle and bcastle variables in your preset aren't set properly. If castling works exactly like it does in chess, wcastle/bcastle should be set to e2 i2/e9 i9, respectively. Other than that, I don't see any bugs.


A. M. DeWitt wrote on Wed, Dec 15, 2021 01:33 PM UTC in reply to Jean-Louis Cazaux from 06:50 AM:

I'm talking about your Very Heavy Chess preset. The f2/f9 and h2/h9 values in the wcastle/bcastle variables are unnecessary.


Heavy Shako. 10x10 variant inspired by Yangsi, made by Eric Silverman and Jean-Louis Cazaux.[All Comments] [Add Comment or Rating]
📝A. M. DeWitt wrote on Mon, Dec 27, 2021 01:50 AM UTC in reply to Jean-Louis Cazaux from Tue Dec 14 06:52 PM:

Indeed, using the original pieces would be ideal, but I do not know where the pictures are located. However, I can get pretty close to it using the path for Alfaerie pieces provided by the Interactive Diagram Designer.

If I can get the path of the directory for the Alfaerie for Metamachy set, that would allow me to use the intended piece graphics.


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