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Comments by DerekNalls

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Derek Nalls wrote on Sat, Mar 12, 2005 03:57 AM UTC:
To date, I have advocated the freedom of anyone (including Bobby Fischer)
to play chess anywhere in the world, anytime ... even to the extreme of
violating UN economic sanctions.  However, I take strong exception to the
idea of a fellow American citizen completely evading taxes on a $3.3
million US prize.  [A federal grand jury will take-up the matter soon.]

Mark Thompson and I once privately argued about the case of Bobby Fischer
but neither of us realized or raised the point of tax evasion.

I must reverse my stance to one where I advocate that Bobby Fischer be
extradited to face the US judicial system (albeit imperfect and somewhat
corrupt) to be fairly judged by his peers since I now believe that at
least some of the charges against him (existing and likely soon to exist)
are legitimate.

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Derek Nalls wrote on Sun, Mar 13, 2005 03:48 PM UTC:
It is highly preferable to quantify this factor if at all possible (in
accordance with L. Lynn Smith's proposed criteria, in my opinion). 
Otherwise, the sought game-specific evaluations are likely to degrade into
a chaos of widely-disparate subjective opinions and value judgments,
impossible to reach a general concensus on and hence, not readily useful
without reservation (as a table of values).

Whatever important game-specific factors are not accounted for by the
main, proposed initial sensitivity criteria can be supplemented by another
factor, designed for that purpose, as a positive or negative adjustment to
the total.

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Derek Nalls wrote on Wed, Apr 6, 2005 02:14 AM UTC:
'This comment is hidden pending review. It will eventually be deleted or
displayed.'
___________

In actuality, there are numerous comments scattered across some pages
which have never been approved and displayed OR disapproved and deleted. 
Some of these comments have been in a state of suspension for months. 
More decisiveness (and in a timely manner) is needed.

Salmon P. Chess. Huge three-dimensional game celebrating 10 years chess variant pages. (10x(), Cells: 7500) [All Comments] [Add Comment or Rating]
Derek Nalls wrote on Sat, May 7, 2005 08:28 PM UTC:Poor ★
Beautiful, complex geometries, notwithstanding, it is utterly unplayable even by modern supercomputers. Besides, only people can enjoy playing games.

[Subject Thread] [Add Response]
Derek Nalls wrote on Fri, May 13, 2005 12:32 AM UTC:
[Comment voluntarily deleted.]

Synchronous ChessA game information page
. Chess played with written simultaneous moves.[All Comments] [Add Comment or Rating]
Derek Nalls wrote on Tue, May 17, 2005 10:50 PM UTC:
1.  Does anyone possess a Zillions implementation (*.zrf) for this game or
any other simultaneous-move chess variant?

2.  If so, can you direct me to it?

3.  If not, is this absence due to a present limitation in the Zillions
engine of being strictly turn-based?  In other words, is it currently
impossible to implement this game for play via Zillions Of Games?

Salmon P. Chess. Huge three-dimensional game celebrating 10 years chess variant pages. (10x(), Cells: 7500) [All Comments] [Add Comment or Rating]
Derek Nalls wrote on Thu, May 19, 2005 03:16 AM UTC:
I cannot help wondering how many of the 'excellent' ratings for this item by unregistered users are legitimate. Perhaps the open policy of this web site toward unregistered comments must regrettably change?

Synchronous ChessA game information page
. Chess played with written simultaneous moves.[All Comments] [Add Comment or Rating]
Derek Nalls wrote on Thu, May 19, 2005 04:17 PM UTC:
Assuming Thompson's theoretical assessment of feasibility is correct, then human vs. computer or computer vs. human games (indistinguishable under the simultaneous-move turn order) can be handled, with great finesse, using Zillions. I wonder how and if human vs. human and computer vs. computer, simultaneous-move games can also be handled, though. <p>In any case, any Zillions implementation of a simultaneous-move game would be a great service to inventors and players of this extremely-fair, theoretically-fascinating new type of game. I know there are a few programmers within our community with the requisite skill to do it (if the project does not, in practice, get stuck in a quagmire of irreconciliable, technical details). So, it is mainly a question of whether or not someone is willing to undertake it.

Salmon P. Chess. Huge three-dimensional game celebrating 10 years chess variant pages. (10x(), Cells: 7500) [All Comments] [Add Comment or Rating]
Derek Nalls wrote on Thu, May 19, 2005 05:33 PM UTC:
I use the word 'legitimate' according to its standard dictionary definition and meaning.

Synchronous ChessA game information page
. Chess played with written simultaneous moves.[All Comments] [Add Comment or Rating]
Derek Nalls wrote on Fri, May 20, 2005 04:39 PM UTC:
Of course, the AI of the Zillions program would perform much better and
quicker without such elaborate workarounds.  It would be nice if the
architects of the Zillions program were planning the great task of
radically revising their program from the ground-up, restructured in
light of what they know now after over 1000 games have been written for it
versus pre-1998, with more holistic adaptivity esp. with respect to game-
ending conditions, turn-orders, simultaneous moves, etc.  [Mallett once
said that an ideally written program should not nearly as often require
the use of dummy pieces. (paraphrased)]

The loss of backward compatibility for all pre-existing *.zrf's, then
necessitating that ALL Zillions games be manually rewritten to run under
the most modern version, is probably totally unacceptable to Zillions
Development and some game inventors.  Besides, I suspect Mallett & Lefler
are no longer interested in pouring monumental amounts of effort into
this minimally-profitable project.  There has not even been a minor patch
published in over 2 years.  Ed van Zon, the English-language webmaster,
is the only person who still communicates.

Salmon P. Chess. Huge three-dimensional game celebrating 10 years chess variant pages. (10x(), Cells: 7500) [All Comments] [Add Comment or Rating]
Derek Nalls wrote on Fri, May 20, 2005 04:46 PM UTC:
I also agree with Smith's idea [recently unpublished] as an effective yet moderate solution. I wonder what the editors think of it?

[Subject Thread] [Add Response]
Derek Nalls wrote on Wed, May 25, 2005 05:10 AM UTC:
Synchronous Chess Variants
http://www.symmetryperfect.com/shots/sync.pdf
7 pages

Derek Nalls wrote on Thu, May 26, 2005 05:02 AM UTC:
[Obsolete message deleted.]

[Subject Thread] [Add Response]
Somebody wrote on Sat, May 28, 2005 01:01 AM UTC:
[This comment is hidden pending review. It will eventually be deleted or displayed.]

[Subject Thread] [Add Response]
Derek Nalls wrote on Sat, May 28, 2005 03:01 PM UTC:
[Removed dead link. Essay has been unpublished.]

[Subject Thread] [Add Response]
Derek Nalls wrote on Sun, May 29, 2005 10:38 PM UTC:
So, how old is Jared McComb?

Derek Nalls wrote on Mon, May 30, 2005 01:53 AM UTC:
I'm a 43-year-old white (Celtic-Teutonic bloodlines) American male
(born on April Fool's Day).

Interested in chess variants since the mid-80's but never achieved any
work of lasting value until appr. 2002.

[Subject Thread] [Add Response]
Derek Nalls wrote on Mon, May 30, 2005 05:13 AM UTC:
Please note that I intentionally used the word 'intransigent' thrice in
association with the word 'dilemma'.  I sought (with insufficient
clarity that is my fault) a more thoroughgoing meaning than 'intrinsic'
would convey since a dilemma cannot be driven out of existence via
adjusting the limited factors within one's control to one extreme or the
other.  Ultimate causes can be overlooked with effects misidentified as
causes when trying to minimize game-design problems.

YES, people who seek games which are a mixture of luck and skill, probably
for the purposes of gambling, are after something we do not offer- an
opportunity to wreck their lives!

Fischer Random Chess. Play from a random setup. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Derek Nalls wrote on Tue, May 31, 2005 03:36 PM UTC:
Well, don't buy a non-refundable airline ticket to Iceland for this event
just yet.  Fischer is notoriously eccentric and difficult to negotiate
with.

The weird thing is that I suspect all of the publicity surrounding his
detention in Japan and fugitive status in US-America made this tentative
event hold stronger interest to the public and hence, more feasible as a
business venture.

[Subject Thread] [Add Response]
Derek Nalls wrote on Sat, Jun 4, 2005 06:06 PM UTC:
The social customs at the tournament level sharply contrast those at the
amateur level where NOT announcing check can cause you grief as you wait
for your opponent to move and finally, he/she tries to make a move
unrelated to their condition of check.

[Note-  This message did not make it under the correct category 'Rules Of
Chess FAQ' because the internet connection kept crashing.]

[Subject Thread] [Add Response]
Derek Nalls wrote on Sun, Jun 19, 2005 11:47 PM UTC:
Game Over:  Kasparov and the Machine
http://www.imdb.com/title/tt0379296/

Angels and Devils. Chess game where white has two Angels and black has two Devils. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
Derek Nalls wrote on Sat, Jul 2, 2005 04:32 PM UTC:
'Problem is that while ChessV has the option to search to fixed-depth, as far as I know, Zillions does not have this option.' <p>Actually, the Zillions program will let you select a search-depth by number of plies. This capability is sure as Hell well-hidden, though. <p>Deep-linking at the Zillions web site is not supported. Just work your way to: <p>Zillions Of Games <br>Discussion Forum <br>Desired Features For Zillions Of Games <br>Time Keeping <p>Read the messages by Derek Nalls and Jeff Mallett.

Derek Nalls wrote on Sat, Jul 2, 2005 04:51 PM UTC:
'If it's a dead product, it sure would be nice if they would open-source it ...' <p>For your private purposes of furthering the development of ChessV, I see no harm in your attempting to reverse engineer the main Zillions program *.exe via a decompiler. Some may strongly disagree, however.

[Subject Thread] [Add Response]
Derek Nalls wrote on Sun, Jul 3, 2005 04:10 PM UTC:
Wikipedia
Zillions Of Games
Votes For Deletion
http://en.wikipedia.org/wiki/Wikipedia:Votes_for_deletion/Zillions_of_Games

At least one not-as-smart-as-he-or-she-imagines editor at Wikipedia (the
online encyclopedia) is trying to get the Zillions Of Games entry deleted
on the grounds that it is only an advertisement.  Please register any
opinions otherwise before it is too late?

Derek Nalls wrote on Tue, Jul 12, 2005 10:49 PM UTC:
The decision from a senior editor at Wikipedia was to KEEP the article.
Congratulations!  We won.

Thank you all for helping esp. Fergus Duniho who did a needed,
comprehensive revision and expansion of this entry which entirely put it
out-of-reach in terms of quality and completeness (in my opinion).

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