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Comments by GlennOverby

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L. Fun contest: Help us create a new chess variant by committee.[All Comments] [Add Comment or Rating]
📝Glenn Overby II wrote on Fri, Nov 15, 2002 02:41 AM UTC:
I think a forum area for this is a splendid suggestion for discussing ideas, campaigning, and other sport. The email mentioned is the equivalent of making a formal 'entry' to the contest, and such formal enrries will still be posted here. When we get around to polls they'll link from this page as well.

Multivariant Tournament 2003. 2003 Multivariant PBEM tournament headquarters page.[All Comments] [Add Comment or Rating]
📝Glenn Overby II wrote on Fri, Nov 15, 2002 02:45 AM UTC:
Registration is open at last, a few hours early, and the first entrant is already signed up...

📝Glenn Overby II wrote on Fri, Nov 15, 2002 05:49 AM UTC:
Both.  I will update the list of entrants every so often, <b>and</b> the
ultimate pairings will be a surprise.  :)

L. Fun contest: Help us create a new chess variant by committee.[All Comments] [Add Comment or Rating]
📝Glenn Overby II wrote on Sat, Nov 16, 2002 04:25 PM UTC:
The minor tweaks I added should answer your questions.  (Yes, you can
spread out your official suggestions.  Yes, you can make a split
nomination for a piece.)

Thanks for asking!

Contest to design a chess variant on 43 squares. Missing description[All Comments] [Add Comment or Rating]
📝Glenn Overby II wrote on Mon, Nov 18, 2002 02:52 PM UTC:
The only persons who absolutely may not enter are Hans and I. (In general, editors have been submitting only non-competing entries for the past several contests.) We welcome entries from past prizewinners and newcomers alike.

L. Fun contest: Help us create a new chess variant by committee.[All Comments] [Add Comment or Rating]
📝Glenn Overby II wrote on Tue, Nov 19, 2002 05:15 PM UTC:
The way I'll organize the polling...

On January 1, I'll mail to each entrant the list in one of the categories,
determined at random.  Each entrant has till the end of the month to
return a list of votes *in order of preference* in that category, voting
for as many or as few as desired.  At the end of the month, or when all
eligible entrants have voted, a Condorcet preferential voting method will
be used to pick a winner, which is then posted to the main page.

Entries close for a category when voting starts.  (In the case of the
first rules vote, they re-open after the ballot because there's still one
more rule to pick.)

If you have entered in any category, you may vote in every category, at
the proper time.

On February 1, the process repeats, for a different category.  Rules will
be voted on twice, each piece-type only once, during the first seven
months.  After seven votes, we have a variant.

📝Glenn Overby II wrote on Sun, Nov 24, 2002 05:25 AM UTC:
Luotuoqi is intended to be playable with an ordinary board and pieces.  I
don't see a big deal with entries that differentiate one
rook/knight/bishop from the other.  It will be up to the polling to see if
others have issues.

A similar situation applies with rules like proposal 3, The Cube.  It
introduces something other than the basic 32 pieces and a board.  Only the
voting will tell if this places the rule beyond the pale.

Abecedarian Big Chess (ABChess). Buy-your-own-army variant on a big board; 26 piece types. (11x11, Cells: 121) [All Comments] [Add Comment or Rating]
💡📝Glenn Overby II wrote on Tue, Nov 26, 2002 03:27 PM UTC:
A xebec is a small three-masted ship with both square and triangular sails.
 One of my dictionaries suggests derivation from Arabic via French
chebec.

I don't know if the usage is archaic or inappropriate, but I have seen
'Oberstecher' equated to Overtaker in descriptions of an old German card
game (the name of the three of trumps in Karnõffel).

As for the Dragon and Murray Lion, I don't know if either has a customary
German name, but Hund strikes me as potentially appropriate for either
move.

I'd like to see the list when it is done.  :)

💡📝Glenn Overby II wrote on Thu, Nov 28, 2002 03:42 PM UTC:
Thanks for the information.  A 'false friend' possibility is exactly what I
was wondering about.  Ah, well.

It took me a while (and a fudge or two) to get an English list that fit.

TamerSpiel. Modern large chess variant with elements of historic chess variants. (12x8, Cells: 84) [All Comments] [Add Comment or Rating]
Glenn Overby II wrote on Mon, Dec 2, 2002 11:48 PM UTC:
'Tis fixed. :) Looks like a promising game, too.

84 Spaces Contest. 84 Spaces Contest begins![All Comments] [Add Comment or Rating]
Glenn Overby II wrote on Mon, Dec 2, 2002 11:54 PM UTC:
I would certainly be willing to help judge under the conditions Hans
describes (11 games in first round, 6 in finals, no judge evaluates any
group including their own design at any time).  It seems the best way to
manage the rather large field.

For the newly-opened 43 squares contest I have gone to a two-round
preferential voting system, as the task is getting quite large for one or
two judges.  This contest was also originally slated for voting, so a jury
of the public is a reasonable return to what Fergus originally conceived.

Fidchell. A large Great Chess variant with blended historical elements, invented for an RPG. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
📝Glenn Overby II wrote on Thu, Dec 5, 2002 04:17 PM UTC:
The key in answering Daniel's question is that the King may be left en
prise--you don't have to move out of check.  So any time a King is
'checked' but not 'mated' by traditional rules, that King could be lost by
simply failing/forgetting/declining to protect it.

There are some mild tactical potentials as well, since the capture of a
vulnerable King is mandatory...

Feedback to the Chess Variant Pages - How to contactus. Including information on editors and associate authors of the website.[All Comments] [Add Comment or Rating]
Glenn Overby II wrote on Fri, Dec 6, 2002 03:46 PM UTC:
I'm as much in the dark as Ken is...I play a few games there (ItsYourTurn),
and have had no trouble until this extended outage.  If I hear anything
reliable I'll mention it here.

Glenn Overby
Editor

84 Spaces Contest. 84 Spaces Contest begins![All Comments] [Add Comment or Rating]
Glenn Overby II wrote on Fri, Dec 6, 2002 03:49 PM UTC:
My usefulness is limited, since I have two entries in my last contest
before joining the editorial staff.  But I'll judge other games as long as
I am eligible.

Feedback to the Chess Variant Pages - How to contactus. Including information on editors and associate authors of the website.[All Comments] [Add Comment or Rating]
Glenn Overby II wrote on Fri, Dec 6, 2002 07:58 PM UTC:
I confirm Ken's statement...with the added note that those of us who play
fast (28-hour) tournaments saw every game time out.  :(

Glenn Overby II wrote on Sat, Dec 7, 2002 12:40 AM UTC:
They're working hard on making everyone whole.  This is a brief excerpt
from a long explanatory message apparently sent to subscribers in
general...

---begin excerpt---
Any timed-out tournament and non-tournament games since midnight Thursday
will be restored automatically. Also, we will suspend tournament timeouts
until midnight on Tuesday. 

If you are a current member, we will add 2 days to your membership. Please
email [email protected] from the email address registered on your
account, and we will take care of this for you. Please allow a few days
for us to get to this request, since we are frantically trying to address
all the issues relating to this downtime.
---end excerpt---

Optima. Members-Only Large variant influenced by Robert Abbott's Ultima.[All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

L. Fun contest: Help us create a new chess variant by committee.[All Comments] [Add Comment or Rating]
📝Glenn Overby II wrote on Tue, Dec 10, 2002 01:03 AM UTC:
Robert's idea makes sense.  As each rule/piece is adopted, it supersedes
any previously adopted proposal to the extent of any conflict.

When it's all over I expect to edit the whole as a consistent rule set in
any case (standardizing description formats, clarifying conflicts, etc.).

84 Spaces Contest. 84 Spaces Contest begins![All Comments] [Add Comment or Rating]
Glenn Overby II wrote on Wed, Dec 11, 2002 02:51 PM UTC:
I think David's remarks are right on target...a sort of 'guided randomness' to balance the pools is probably in order. Certainly splitting the entries of multiple-entrants is reasonable in round one, and while I hadn't thought about board style or other factors his suggestions are rooted in good thought. Fergus's earlier comment about picking five from each initial pool instead of three is also a good observation.

Glenn Overby II wrote on Thu, Dec 12, 2002 04:22 AM UTC:
Thirteen entrants (16 designs) have participated in prior contests.  A
rough familiarity factor, computed by adding the number of prior entries
to the number of judge recognitions (prize or special mention), shows: 
Aikin 6, Neto 6, Quintanilla 5, Overby 4, Bell 3, Cazaux 3, McComb 3,
Short 3, Thompson 3, Bruck 2, VanDeventer 2, Forsman 1, Greenwood 1. 
Messrs. Cazaux and Greenwood certainly are well-known for other
contributions as well.

Ten entrants (18 designs, including two joint-entries) have two games. 
These are Campos, Fourriere, Knappen, A Newton (1 joint), P Newton (2
joint), T Newton (1 joint), Overby, Overington, Quintanilla, Short.

Glenn Overby II wrote on Thu, Dec 12, 2002 07:06 AM UTC:
The 33rd game appears to be Flipworld.

Glenn Overby II wrote on Fri, Dec 13, 2002 06:11 AM UTC:
I'm shaking my head in bemusement.  Had the contest run by its original
plan, before Life intervened for its organizer, we'd be less than three
weeks from being done.  (Albeit with many fewer entries, and that includes
some good ones.)  Now, with the prospect of two or even three rounds of
judging by a pool still unknown, we may be looking at June.

I suppose this is partly the price of success...33 entries is really quite
a fine turnout for this contest.

My suggestion is to slow the pace of suggestions, and let Hans work
through what he wants to do.

TamerSpiel. Modern large chess variant with elements of historic chess variants. (12x8, Cells: 84) [All Comments] [Add Comment or Rating]
Glenn Overby II wrote on Fri, Dec 13, 2002 04:05 PM UTC:
Just posting a comment to let everyone know that I'm working up a ZRF for this one, so efforts don't get duplicated in the push to get ZRFs for the contest.

Glenn Overby II wrote on Sat, Dec 14, 2002 04:55 AM UTC:
Two questions:

1.  May a piece which promoted move out of a citadel, move back in on a
later turn, and promote again?  There are three possibilities for this:

Firzan--Eagle--Queen
Vizier--Lion--Warlord
Guard--Champion--Supercav

2.  Let's see if I understand promotion zones:

A.  Either citadel on the enemy side may be used by any piece which has a
level to which to promote.

B.  A bishop may also promote on the square orthogonally adjacent to an
enemy citadel.  (In other words, a colourbound bishop still has two
promotion spaces.)

C.  A pawn may also promote on b2(b7) or k2(k7).

3.  The ZRF is barely started, but if you want to send me your email addy
(mine is on the feedback page) I can send you a screenshot or two of the
graphics I did for this.  I went with an unchequered board to supplement
your historical feel.

84 Spaces Contest. Information/proposal on judgement of the contest.[All Comments] [Add Comment or Rating]
Glenn Overby II wrote on Thu, Dec 19, 2002 03:49 PM UTC:
I have designs in Groups B and C, and am a credited playtester on a game in
Group A.  A simple playtest credit would not ordinarily keep me from
judging, but given my multiple status as a new editor of the CVP and an
entrant as well I am being extra-cautious.  I have notified Hans that I
cannot judge.

But the system seems reasonable to me.

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