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Mike - Thanks for the feedback. I agree with you that the Rook/Swords and Bishop/Swords combinations are overvalued, but sometimes you have to overpay to make a piece a little stronger. Actually the weakest and most overvalued combo of all is the Swords/Swords, but given the right circumstances it can still be a great piece. The game creates situations that force players to play these 'bad' combos and one of your goals should be to try to get your opponent into a trap where they have to overpay for weapons. (Think of it as the 'economics' battle in the game.) Just as you overpay for Rook/Swords, Bishop/Swords and Swords/Swords, you underpay for putting Rook/Bishop, Rook/Knight and Bishop/Knight combos into play. The relative values only hold for a warrior using a single weapon while the combined pieces will have varying degrees of over and undervaluation. Despite its slight overvaluation, I really like the Rook/Swords combo, because it is such an effective attacker, but is vulnerable to a rear flank by a dropped Warrior. Since the game is already a bit complex, I didn't really want to add more movement options to the undervalued combos, even though it might make sense. Thanks again for trying Warrior Chess and please keep the feedback coming. -Justin
After reading your reply, I think you made the right desgin decision.
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