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Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Fri, Nov 22, 2024 05:30 AM UTC in reply to H. G. Muller from Sun May 23 2021 08:30 PM:

This is the only ID where the ID seems to undervalue Rose. Other IDs assign Rose at higher values.


H. G. Muller wrote on Fri, Nov 22, 2024 06:28 PM UTC in reply to HaruN Y from 05:30 AM:

This is the only ID where the ID seems to undervalue Rose. Other IDs assign Rose at higher values.

This is probably because it is not really a Rose (which can make up to 7 Knight jumps), but a Half-Rose, which can only do up to 4. I suppose the other Diagrams you refer to use genuine Roses.


Jörg Knappen wrote on Fri, Nov 22, 2024 11:11 PM UTC in reply to David Paulowich from Wed Feb 15 2023 02:07 AM:

This is a late reply ... the bent riders that are not bent are in fact long known, problemists call them slip pieces (slip-R, slip-B, and slip-Q). The slip-R is also known under the name Panda and plays with this name in the S(w)eeping Switchers army for CwDA (2002).


HaruN Y wrote on Sat, Nov 23, 2024 05:34 AM UTC in reply to H. G. Muller from Fri Nov 22 06:28 PM:

4-Knight-Jumps Rose shouldn't be half a ♟️ weaker than 6-Knight-Jumps Rose. They should be as close as B5 is to B.


Jörg Knappen wrote on Sat, Nov 23, 2024 09:59 AM UTC in reply to Jörg Knappen from Fri Nov 22 11:11 PM:

Charles Gilman explored those pieces and assigned some more names in the game "Commedia dell'Arte Chess"

https://www.chessvariants.com/rules/commedia-dellarte-chess


💡📝David Paulowich wrote on Sun, Nov 24, 2024 10:11 PM UTC in reply to H. G. Muller from Sun May 23 2021 08:30 PM:

As I mentioned in my Notes, the "Half-Rose" used in H. G. Muller's Interactive Diagram was chosen to be noticeably weaker than the "six-leaping Rose" used in Charles Gilman's Irwell and Wey.

diagram

For example, the "Half-Rose" on e9 does not give check here, because the Black King is located five Knight-leaps away. This is true whether you move clockwise along the blue dots or move counter-clockwise along the yellow dots. The Rose does manage to pin the Nightrider against its King.


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