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Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
H. G. Muller wrote on Fri, Nov 22 06:28 PM UTC in reply to HaruN Y from 05:30 AM:

This is the only ID where the ID seems to undervalue Rose. Other IDs assign Rose at higher values.

This is probably because it is not really a Rose (which can make up to 7 Knight jumps), but a Half-Rose, which can only do up to 4. I suppose the other Diagrams you refer to use genuine Roses.