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Is there a little bug in the ZRF with the one-step slide movement-?. If so, it is not difficult fixing it.
There seems to be a disagreement between the ZRF and readme's included in the ZIP archive's text (from the combination of which the page was generated), and the actual ZRF coding, but upon closer examination the language, while confusing -- 'pieces move by sliding one empty square or by leaping two squares in their normal direction' -- was probably meant to indicate that Bishops were Alfils, Rooks Dabbabahs and Queens Alibabbas.
<p>
Ken, could you enlighten us on this?
Peter's piece comments re Alfils, etc is half right. That's one way the pieces move. It is also the only way those pieces may capture! But... Bishops, Rooks, and Queens may also move into one adjacent space when it's empty. Therefore, it is not a coding bug. Also the win-conditions (captured King) come into effect with the accompanying variants featuring multiple captures. In these cases, Zillions was not recognizing a checkmate via indirect capturing movements. One factor that can be confusing is an announced checkmate when (apparently) the defending King can either move out of the way or the attacking piece could be taken. Remember that capturing moves have a mandatory priority (including before defense of a Check).
Er, sorry to disagree Ken, but look at your slide macros again. They all start with ($1 $1, which is a move of two squares. As currently implemented, there is no way for a sliding piece to move a single square.
<p>
Also, it's still a bit unclear to me what's intended with the slide moves, but I, think, from your latest statement a sliding piece can make one of the following three moves in a legal direction:
<ul>
<li>A non-capturing single step;
<li>A non-capturing leap of two squares;
<li>A capturing leap of two squares.
</ul>
Is that correct?
If that's the case, then nt-slide for example ought to be something like:
<blockquote><pre>
(define nt-slide (
$1
(if empty? add)
$1
(verify empty?)
add
))
</pre></blockquote>
Apologies for the Confusion: Indeed, I made an error between what I did, and what I described. After a brief consideration, I have decided to go with what I did - the original game file. I have renamed the Bishop & Rook to the already established Alfil (elephant) and Dabbaba. For the Queen, I wasn't comfortable with the names 'Alibaba or Spider'. I required a universal piece name which could indicate importance, power, swift mobility, and possibly be female in description. So I named the piece: 'Sail' - traditionally, ships are referred to in female terms. An update (v 1.1) has been sent.
Thanks for pointing that out Michael -- it's fixed now.
Good use of the standard physical pieces - unorthodox but easy to remember. For the Bishop it is a return to the original, and in some opinions for the Rook too. I have myself submitted (not to the contest, just to the pages) a variant with Leap in its name. The name was devised independently of this one, but is was this page that drew my attention to the particular suitability for this year, so thanks for that.
A further development of this variant would be a 'Great Leap Chess' with the 'missing squares' a1, f1, a8, f8 added in, occupied by Carpenters (Knight+Dabbaba, from my Avon) and Kangaroos (Knight+Elephant, from Timothy Newton's Outback Chess).
I am actually working on a variant like this called leapers chess which replaces rooks with wooden rooks, bishops with wooden bishops, and the queen with a centaur which moves as a nonroyal king or as a knight. I am actually writing an entry for it right now!
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