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Pychess[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Wed, Nov 27, 2024 09:33 AM UTC in reply to HaruN Y from Tue Nov 26 04:48 AM:

To my knowledge fairy stockfish does not support bent riders. Am I correct?


Fairy Pieces Part 2. Showcasing 158 Fairy Pieces. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
H. G. Muller wrote on Wed, Nov 27, 2024 10:21 AM UTC:

This article makes it easy to find how a piece of a given name moves. But the reverse is still very difficult. Perhaps there should be an index of some kind, where you can alphabetically look up the Betza notation, and find names that are used for a piece that moves that way.

Except that Betza notation is not really unique. So for this to work we should define some 'canonical form' of the notation, which would tell us that we would have to look for WD rather than DW. This makes purely alphabetic order perhaps less convenient; ordering primarily by atom, ignoring the modifiers and ranges might be preferable.

Anyway, these thoughts occurred to me when I was wondering whether there exist names for AH and DG, the 'expanded' versions of Kirin and Phoenix. I suppose these pieces qualify as amphibians, as the individual D, A, G and H components are severely area bound, while AH can go anywhere, and DG only has normal color binding.


Nightrider. (Updated!) Makes a Knight leap, and can make additional leaps in the same direction.[All Comments] [Add Comment or Rating]
HaruN Y wrote on Wed, Nov 27, 2024 10:58 AM UTC:

Cavalier Majeur960

files=8 ranks=8 promoZone=1 promoChoice=BRQN graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png symmetry=mirror royal=K shuffle=N!BRQK borders=0 firstRank=1 rimColor=#000000 darkShade=#05062f oddShade=#08024b lightShade=#090f6d coordColor=#323489 pawn:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,,a7,b7,c7,d7,e7,f7,g7,h7 bishop:B:B:bishop:c1,f1,,c8,f8 rook:R:R:rook:a1,h1,,a8,h8 queen:Q:Q:queen:d1,,d8 nightrider:N:NN:nightrider:b1,g1,,b8,g8 king:K:KisO2:king:e1,,e8

This existed decades before Uray M. János rediscovered it in 2013.


Pychess[All Comments] [Add Comment or Rating]
HaruN Y wrote on Wed, Nov 27, 2024 11:10 AM UTC in reply to Aurelian Florea from 09:33 AM:

Betza notation for a Range 3 Aanca=WnNnZ


Onslaught. Several pieces can capture only on the enemy half, favoring attack. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
💡📝H. G. Muller wrote on Wed, Nov 27, 2024 12:28 PM UTC:

This could be a mini version that is playable by (a future version of) Fairy Stockfish:

files=10 ranks=10 promoZone=1 promoChoice=NBRQACEFCS graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 theme=BP firstRank=1 useMarkers=1 graphicsType=png pawn:P:ifmnDfmWfceF:pawn:b2,i2,a3,b3,c3,d3,e3,f3,g3,h3,i3,j3,,a8,b8,c8,d8,e8,f8,g8,h8,i8,j8,b9,i9 flying frog:F:kDmDDG:frog:c2,h2,,c9,h9 morph=F/F/F/F/F salamander:S:kAmAAH:/graphics.dir/alfaerie2/%lizard.gif:d2,g2,,d9,g9 morph=S/S/S/S/S elephant:E:FkAmAA:elephant:a2,j2,,a9,j9 morph=E/E/E/E/E knight:N:kNmNN:knight:e2,f2,,e9,f9 morph=N/N/N/N/N champion:C:WkAmAAD:champion:b1,i1,,b10,i10 morph=C/C/C/C/C flying frog:F:DG:frog: morph=/////F/F/F/F salamander:S:AH:/graphics.dir/alfaerie2/%lizard.gif: morph=/////S/S/S/S elephant:E:FA:elephant: morph=/////E/E/E/E knight:N:N:knight: morph=/////N/N/N/N bishop:B:B:bishop:d1,g1,,d10,g10 champion:C:WAD:champion: morph=/////C/C/C/C rook:R:R:rook:a1,j1,,a10,j10 archbishop:A:BN:cardinal:h1,,h10 marshall:M:RN:chancellor:c1,,c10 queen:Q:Q:queen:e1,,e10 king:K:KisO3:king:f1,,f10

Camels and Zebras seem too have too long leaps even on 10x10, and would hardly benefit from their moves becoming rides. So I used AH and DG instead, where the D and A turn into rides on their own board half. Their permanent capture move is then too long range for being very useful in defense. (It would have to be so near the enemy that it can be easily chased away when used to protect squares in its own camp.)


Fairy Pieces Part 2. Showcasing 158 Fairy Pieces. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Daniel Zacharias wrote on Wed, Nov 27, 2024 07:35 PM UTC in reply to H. G. Muller from 10:21 AM:

Bat sounds nice to me for AH


H. G. Muller wrote on Wed, Nov 27, 2024 07:52 PM UTC in reply to Daniel Zacharias from 07:35 PM:

It appears to be in the article under the name 'Newt'. A one-letter abbreviation would collide with that for Knight, though.

BTW, I used a standard Frog (FH) in Megalomachy; perhaps this can be added to the artice?


Chess with Wizards. (Updated!) A Decimal Chess Variant with Antoine Fourri. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
🔔Notification on Wed, Nov 27, 2024 11:52 PM UTC:

The editor Fergus Duniho has revised this page.


Wizard of Oz Octal Chess. (Updated!) Based on Baum book and 1939 film. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
🔔Notification on Wed, Nov 27, 2024 11:57 PM UTC:

The editor Fergus Duniho has revised this page.


Checkmating Applet. Practice your checkmating skill with fairy pieces.[All Comments] [Add Comment or Rating]
HaruN Y wrote on Thu, Nov 28, 2024 02:01 AM UTC:

Simpler version without rifle-capture.

Edit: Replaced Q51 with Q53, moved.


Mirodoly Cheskers 8x8. Members-Only Modest variant of chess that combines chess and checkers. (8x8) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Checkmating Applet. Practice your checkmating skill with fairy pieces.[All Comments] [Add Comment or Rating]
💡📝H. G. Muller wrote on Thu, Nov 28, 2024 07:45 AM UTC in reply to HaruN Y from 02:01 AM:

You posted this with the Checkmating Applet, where it doesn't belong. Please copy-paste it to a new posting in a place where it does belong, and then delete this one.

BTW, why do you always replace a single army in the existing CwDA Diagram? You obviously know what you have to change to make that work, and instead of changing it, you could just add it. And add one or more rows of buttons to select the new armies. Then the Diagram could also play the new armies against each other.


Fairy Pieces Part 2. Showcasing 158 Fairy Pieces. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Christine Bagley-Jones wrote on Thu, Nov 28, 2024 08:46 AM UTC:

Yes I can add the game 'Megalomachy' to Frog piece info, and other info given in comments so far, I'll do an update before Christmas with a zrf, just a bit busy at moment.


Checkmating Applet. Practice your checkmating skill with fairy pieces.[All Comments] [Add Comment or Rating]
HaruN Y wrote on Thu, Nov 28, 2024 03:30 PM UTC in reply to H. G. Muller from 07:45 AM:

Where should I move it move it?

I posted it here because Simple Snails consist of major pieces.


💡📝H. G. Muller wrote on Thu, Nov 28, 2024 04:12 PM UTC in reply to HaruN Y from 03:30 PM:

Where you normally post such Diagrams. Or in any case something CWdA related. It doesn't seem to have anything to do with end-game tables.


Kjempe Chess. A large variant that hopefully is easy to get into. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Thu, Nov 28, 2024 05:22 PM UTC:

It is definitely easy to get into. It inherits all the core rules from Chess while adding something new. Good work with this one.

The only thing I am on the fence about is the woodlander's move, which makes it more of a defensive piece. I think a Knight + vertical-only Rook (forward and backward) would be a much better combination here, and would also make it resemble Chu Shogi's Flying Stag while also being distinct from it.

Having too many defensive pieces will make a game quite drawish. Ideally, at least a majority, if not all, piece types in a game like this should be able to participate in an attack, especially in larger games. Chu Shogi solves this by having a broad promotion zone and making every piece except King, Lion, and Queen promotable, albeit to specific types.


Leaperhouse. A 10x10 drop variant consisting of only Leapers, Shogi pawns and Kings. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Thu, Nov 28, 2024 05:45 PM UTC:

It's a nice concept for sure, but the fact that the leapers are so weak and don't promote at all is killing me. (only Gold can mate by itself with help from the King, and it isn't even immediately available after dropping).

I suppose it could be a proof of concept for a future game of yours. A good idea would be to have the leapers be forward-only but have decently strong promotions, most of which are more mobile forward than backward, along with a piece significantly more powerful than the rest of the army. This is what Seireigi does with the standard Shogi set.


Checkmating Applet (3 vs 1). Practice your checkmating skill with fairy pieces.[All Comments] [Add Comment or Rating]
🔔Notification on Thu, Nov 28, 2024 06:50 PM UTC:

The author, H. G. Muller, has updated this page.


Checkmating Applet. Practice your checkmating skill with fairy pieces.[All Comments] [Add Comment or Rating]
💡📝H. G. Muller wrote on Thu, Nov 28, 2024 08:14 PM UTC:

Since the AH ('Newt') and DG, which I wanted to use in mini-Onslaught, are rarely used pieces, I had a look at their checkmating abilities. Of course they are both minors, so they must be paired with another minor to be able to force checkmate on a bare King.

The AH is semi-potent, allowing it to force mate together with a forking piece like the Camel, but in the general theory we have seen that a Knight, although forking, is always an exception to this. The Bishop is potent, and can force mate together with almost anything on boards of arbitrary size, so we will not further consider that. The Modern Elephant (FA) performs as well as a Bishop up to 10x10 (the largest size the Applet can handle). Because the AH is not forking, a pair of AH cannot force checkmate at all.

DG is more interesting: the D move makes it a potent piece. So in principle it can perform a checkmating manoeuvre together with any piece. But it is a color-bound piece, so this applies only to corners of its own shade, and if the partner is color bound it must of course be on the opposit shade. This limitation spoils the checkmate of DG + N, even on 8x8. The large leaps make the DG a clumsy piece, and together they cannot drive the bare King to the required corner. On 9x9 all corners are the same shade, and if the DG is on that shade, DG + N can force checkmate.

DG + AH can force checkmate on 8x8, but not on 10x10. Apparently the Newt cooperates better with the DG than a Knight does. If we equip the DG with an additional non-capturing DD ride, it can force the checkmate with AH even on 10x10. (This is relevant for mini-Onslaught, as on its own half the DG would have this move.) So it is a bit of a boundary case.

A pair of DG can force mate on 10x10. Provided they are on opposit shade, of course. Then all corners are deadly, and driving the bare king into a deadly corner is relatively easy.


Leaperhouse. A 10x10 drop variant consisting of only Leapers, Shogi pawns and Kings. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
H. G. Muller wrote on Thu, Nov 28, 2024 08:27 PM UTC in reply to A. M. DeWitt from 05:45 PM:

I would guess that the weakness of the pieces makes it very difficult to achieve checkmate, so that the game would focus on trying to reach the other side, and win by campmate.


@ HaruN Y[All Comments] [Add Comment or Rating]
HaruN Y wrote on Thu, Nov 28, 2024 10:19 PM UTC:

Simple Snails by me


Xiangqi: Chinese Chess. Links and rules for Xiangqi (Chinese Chess). (9x10, Cells: 90) (Recognized!)[All Comments] [Add Comment or Rating]
HaruN Y wrote on Fri, Nov 29, 2024 12:21 AM UTC:Excellent ★★★★★

This page in light mode be like:

Orthodox Chess

Sam Sloan

Chanturanga

David Li

Object

Board

Setup

royal piece

river

points

palaces

points

Cambaluc Chinese

Chess

Pieces

chinese-

characters.org

Chariots/Rooks

Rook

Horses / Knights

Mao

orthogonally

diagonally

Minister/Elephant

Elephant

Advisers/Guards

General / King

Cannons

Cannon

to capture

moves

moves passively

hop

screen

Soldiers/Pawns

Xiangqi Pawn

orthodox

capture move

passive move

Other rules

Equipment

Books

Video Instruction

Sample Games

Game Courier

Chinese Ches

Game Courier Logs for Chinese Chess

Sets

Notation

Traditional Notation


Leaperhouse. A 10x10 drop variant consisting of only Leapers, Shogi pawns and Kings. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
A. M. DeWitt wrote on Fri, Nov 29, 2024 01:50 AM UTC in reply to H. G. Muller from Thu Nov 28 08:27 PM:

What's a campmate?


Rank-behind-Rank Chess. 30 pieces on a side with two Kings each on a 6 by 12 board. (6x12, Cells: 72) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Fri, Nov 29, 2024 02:00 AM UTC:

Row Like You See 'Em

files=6 ranks=12 promoZone=1 promoChoice=NBRQ graphicsDir=/graphics.dir/alfaerieSVG/ squareSize=50 graphicsType=svg royal=K borders=0 firstRank=1 lightShade=#ffb2f4 rimColor=#8efd99 darkShade=#afffff coordColor=#fff996 shuffle=N!BRQK shatranj pawn:P:fmWfcF:pawn:a5,b5,c5,d5,e5,f5,,a8,b8,c8,d8,e8,f8 knight:N:N:knight:a4,b4,c4,d4,e4,f4,,a9,b9,c9,d9,e9,f9 bishop:B:B:bishop:a3,b3,c3,d3,e3,f3,,a10,b10,c10,d10,e10,f10 rook:R:R:rook:a2,b2,c2,d2,e2,f2,,a11,b11,c11,d11,e11,f11 queen:Q:Q:queen:a1,b1,e1,f1,,a12,b12,e12,f12 king:K:KisO1:king:c1,d1,,c12,d12

Restart for Row Dislike You See 'Em.


Leaperhouse. A 10x10 drop variant consisting of only Leapers, Shogi pawns and Kings. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
HaruN Y wrote on Fri, Nov 29, 2024 02:00 AM UTC in reply to A. M. DeWitt from 01:50 AM:

It's in the rules.


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