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Larry Smith wrote on Wed, Oct 26, 2005 08:20 PM UTC:
Just worked up a Zillions implementation and let the engine run through a
game with Maximum Strength, mid-range Variety and 3 minute Time.

The game ended with Blue winning in less than 40 turns.

Some observations:  The Gauntlet gives the dynamic of the 'castle' of
XiangQi.  The Missiles were not brought into play until well within the
mid-game, and it appears that the first to use them will lose them. 
Neither side brought their Colonels into play during the entire game but
this might be just a simple idiosyncrasy of the Zillions engine.

I'll be running at least a dozen more games at various settings before I
make my final conclusions.