joaopedroneto wrote on Thu, May 4, 2006 04:11 PM UTC:
To understand the knight move, you must think 3D. The L move of a chess
knight can be (a) just orthogonal (eg, vertical then horizontal), (b)
orthogonal then up/down, (c) up/down then orthogonal. That's why the
knight has a lot more moves than expected.
The same happens with the Bishop (they can move diagonally up/down) or the
Rook (they can move up/down besides orthogonally)
The same happens with the Bishop (they can move diagonally up/down) or the Rook (they can move up/down besides orthogonally)