💡📝Joe Joyce wrote on Thu, Aug 3, 2006 06:06 PM UTC:
Knight-Wazir (NW) - This piece combines the moves of the knight and the
wazir. It moves one square orthogonally, then optionally, one square
diagonally outward. It jumps any piece in its way.
Knight-Ferz (NF) - This piece combines the moves of the knight and the
ferz. It can be considered to move one square diagonally, then,
optionally, one square orthogonally outward. It jumps any piece in its
way.
One piece, no matter how it may move in its turn, requires only 1
activation, and thus, 1 chief to activate.
Jeremy Good and I are putting together a modified piece set for the
variants among the pieces. When it's ready, new piece icons and at least
one new preset will be added. The new icons will differentiate among the
piece-type variants as much as practical. Each icon will be paired with
its own movement instructions. My apologies for releasing what seems to be
an inadequate set of rules. I tried to compress them too much. And the
concept of command control, where a commander gives orders to troops, also
needed to be elaborated on. I'll try to not make the opposite mistake in
the re-write.