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Nearlydouble Wildebeest. A variant with the whole of two identical Wildebeest sets minus the second King. (15x14, Cells: 210) [All Comments] [Add Comment or Rating]
Abdul-Rahman Sibahi wrote on Sun, Mar 25, 2007 10:21 PM UTC:Good ★★★★
My first impression about this game was the Camel's move. I believe if it was augmented as the Knight was, that is making a (3,1),(2,2),(4,0) leaper called the ENDCAMEL or something, would make things easier to memorize.

The Endcamel is more mobile than the Endknight, yet color-bound. It's also less awkward than the original Camel.

What do you think ?

(I might come back with more thoughts later.)


PS. I can see why you chose the Dicamel; it's the Endknight on the diagonal matrix.

PS2. My apologies, I see you already have invented the Endcamel and called it the Endcaribou.