David Paulowich wrote on Fri, Apr 13, 2007 03:08 AM UTC:Excellent ★★★★★
The linked game page already has several Excellent ratings. I will also give this variant an Excellent rating, assuming that, in general, King and Wildebeest versus King leads to a stalemate victory. The Wildebeest, while a useful piece, should be no stronger than a Rook on 10x10 and larger boards. It is much weaker than a Gryphon, which is halfway between a Rook and a Queen - see Ralph Betza's analysis of bent riders.
I suspect that the longest possible forced stalemate [K and N versus K] is four moves, as in Joost Brugh's [2006-04-03] comment.
Strangely enough, the Bison (Camel + Zebra) does not share the Wildebeest's checkmating problem (covered in Joost Brugh's earlier comment). See Comments/Ratings for a forced mate in six on the BISON page.
The linked game page already has several Excellent ratings. I will also give this variant an Excellent rating, assuming that, in general, King and Wildebeest versus King leads to a stalemate victory. The Wildebeest, while a useful piece, should be no stronger than a Rook on 10x10 and larger boards. It is much weaker than a Gryphon, which is halfway between a Rook and a Queen - see Ralph Betza's analysis of bent riders.
I suspect that the longest possible forced stalemate [K and N versus K] is four moves, as in Joost Brugh's [2006-04-03] comment.
Strangely enough, the Bison (Camel + Zebra) does not share the Wildebeest's checkmating problem (covered in Joost Brugh's earlier comment). See Comments/Ratings for a forced mate in six on the BISON page.