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Complete Permutation Chess. Game with all possible combinations of Falcon, Rook, Bishop and Knight on the back row. (16x8, Cells: 128) [All Comments] [Add Comment or Rating]
💡📝George Duke wrote on Sun, Sep 23, 2007 07:25 PM UTC:
Complete Permutation Chess was made 4 years ago and a GC Preset added this month. Thanks to PAronson for the fine concept of a Carrera-Capablanca extension. The whole point of 8x16 Chess is to apply all possible combinations of the 4 fundamental pieces. There is a common misconception. Rook one-step(Wazir) and Bishop one-step(Ferz) suggest their indefinite continuations and so are not fundamental, and actually they should be characterized as 'fractional' pieces instead. Rook and Bishop themselves are the fundamental line pieces of course. No one would be interested in a design keying off four 'elements' 'Ferz', Rook, Falcon, Knight. Nor in 'Wazir', Bishop, Falcon, Knight. Knight is ever more the only true leaper because it has no 'obvious' pathway(s): are they 2 steps compounded of Ferz and Wazir, or the other two of Rook 'fractions' alone; or all 4 of those? Mathematically to be developed in Game Design thread, Falcon is the first among equals, because the other three RNB derive logically from previously-hidden Falcon by itself, and not vice versa. So, it is unique that way. No Car-Cap extensions work with RNB and Camel, a colourbound leaper imitative of Knight. Nor with RNB and Zebra, a coulour-changing leaper imitative of Knight. Nor with RNB and anything else except (exemplified in that RNB's very deriving from the 'Falcon template') this 3-step 3-path primoridial-piece precedent.