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Fidchell. A large Great Chess variant with blended historical elements, invented for an RPG. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Daniel Roth wrote on Thu, Dec 5, 2002 03:23 PM UTC:
This sounds a great game to me but I have a question:
The rules states that a check mate in the traditional way is a loss, how
can then a player lose his king without losing the game? It would be nice
to have some examples.

Yours D. Roth