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Lag Chess. The last move made by your opponent is not known to you. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
George Duke wrote on Tue, Nov 4, 2008 07:00 PM UTC:Excellent ★★★★★
Incomplete information. In current Invisible King, player never gets information formally directly where enemy King goes. In Betza's incomplete information Lag Chess, player relays move through moderator, preferably with back-up move or two. Players get opponent's next to last move from the moderator, not the last move. In brief, almost parallel write-ups, both designers, Betza of Lag and Black of Invisible King, mention or investigate analogy with Kriegspiel.