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Over the weekend I'm going to try my hand a a game along these lines. I will be experimenting with promotion of pieces as well as the pocket/demotions. Pawns can be pocketed free and can drop anywhere except 1st and 8th ranks. Pawn promotions will be limited to weaker pieces so it won't be unbalancing. I intend to make a wide variety of pieces available for promotion/demotion choices--so pocketing will be a strategy for morphing your army as well as gaining positional advantage.