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Poker Chess. Squares contain cards, and players win by forming poker hands with the cards on the squares occupied by their pieces. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Michael Nelson wrote on Sat, Feb 8, 2003 01:34 AM UTC:
I had an idea for a fiendishly complex variant of Poker Chess, borrowing an
idea from Extinction Chess. 

1. In ranking Poker hands, straights and flushes don't count and aces are
always high.

2. If one player has fewer cards than the other, the missing cards rank
below the opponents low cards. Thus  A-7-5-3 is higher than A-7-5 but
lower than A-8.  A hand with no cards is lowest of all.

3. There are five species of pieces:  Royals (King and Queen), Rooks,
Bishops, Knights, and Pawns.  For each species represented in a player's
army, he must choose one card from a square containing a piece of that
species if possible (he doesn't choose a card for a species if and only if
all his pieces of that species are on squares that don't have cards
associated with them). 

4. The objective may be to have the high hand, or to have the low hand. 
At the start of the game, the objective is to have the high hand.

5. After each hand the loser may if he chooses change the objective for
the next hand. If he does so, the winner scores an extra point. In the
case of a tie, the objective remains unchanged.

Rule 5 gives the player a tool to break a long string of wins, but it is
costly to use.