💡📝Graeme Neatham wrote on Sun, Aug 22, 2010 02:04 AM UTC:
Thanks for the comments, Joe. I was thinking of adding a note on using random assignment of the final destination hex as a variant, but in the end decided that the Quantum concept was already radical enough in itself.
Play testing has been minimal. I used Zillions running a non-quantum version to test and refine the transfer of Ultima to a hex board, but have not yet been able to get a working Quantum version. I have just finished constructing a non-enforcing pre-set and would be happy to push a few pieces around at a leisurely pace.
Thanks for the comments, Joe. I was thinking of adding a note on using random assignment of the final destination hex as a variant, but in the end decided that the Quantum concept was already radical enough in itself.
Play testing has been minimal. I used Zillions running a non-quantum version to test and refine the transfer of Ultima to a hex board, but have not yet been able to get a working Quantum version. I have just finished constructing a non-enforcing pre-set and would be happy to push a few pieces around at a leisurely pace.