H. G. Muller wrote on Sat, Nov 20, 2010 05:51 PM UTC:
> Can you do the same with your Xiangqi program?
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Of course. WinBoard also supports Xiangqi. You can use the menus to switch from one varant to the other, be it orthoChess, Xiangqi, Shogi, Makruk, Capablanca, Knightmate. They all draw on a built-in set of bitmaps for 2x22 different piece types, but the user can define his own graphicrepresentation of the pieces, if he want. (E.g. to implement a high-quality oriental-style display.) All features are available from all variants.
For all variants there are engines available. E.g. the WinBoard binary download currently at http://hgm.nubati.net/WinBoard-4.5.beta.zip contains a Shogi engine, 3 Xiangqi engines, a strong orthoChess engine, and Fairy-Max, wich plays some 10 other variants.
> Can you do the same with your Xiangqi program? <\p>
Of course. WinBoard also supports Xiangqi. You can use the menus to switch from one varant to the other, be it orthoChess, Xiangqi, Shogi, Makruk, Capablanca, Knightmate. They all draw on a built-in set of bitmaps for 2x22 different piece types, but the user can define his own graphicrepresentation of the pieces, if he want. (E.g. to implement a high-quality oriental-style display.) All features are available from all variants.
For all variants there are engines available. E.g. the WinBoard binary download currently at http://hgm.nubati.net/WinBoard-4.5.beta.zip contains a Shogi engine, 3 Xiangqi engines, a strong orthoChess engine, and Fairy-Max, wich plays some 10 other variants.