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On Designing Good Chess Variants. Design goals and design principles for creating Chess variants.[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote on Thu, Jan 27, 2011 04:57 PM UTC:

George Duke blathered:

Typically Fergus has a difficulty with literalism, common to programmer or too much programming. 'This' means Antoine has his own very different design philosophy in the old comment. The point is to read and really get into Fourriere's comment first, ''to compare and contrast'' with the quite different nice original, idiosyncratic take of the Duniho article. Arguably polar opposites, one should say instead.

Typically George has a difficulty with expressing himself, common to untalented posers who like to fancy themselves as poets, because there is no objective standard by which to judge whether someone is a good poet, allowing them to hide behind the notion that others just don't understand them. I don't have a problem with literal expressions, something George Duke seems rather averse to. Not only does he try to reverse the meaning of what he originally said here, but most of his posts are incoherent rambling. Since you clearly don't understand the meaning of the word literal, George, here is a little tutorial on What it means when you say 'literally'.