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Mindblowing ideas. Too bad the term 'White Elephant' can't be used to describe these Negative-valued pieces :-) Some questions: I'm working on 42-square contest entry that involves neutral pieces that require two turns to move. In one move the player would announce which such piece will be moved and in the next move (or at the very next opportunity if an immediate move is not possible) the player would move that piece to an empty adjacent square. Let's call a piece with this temporal handicap (requiring two turns to move) Halfhearted or Hesistant, so my proposed piece would act like a Neutral Halfhearted Man.
<p>Has such a thing been done before? If so, where can I find the info? What is the general valueof such pieces? (Indeed, what is the value of neutral pieces in general?) FInally, what would a game between Halfhearted and Halfling armies be like?