H. G. Muller wrote on Fri, May 24, 2013 08:50 AM UTC:
Eventually I will be doing that. For now the engines I normally use for
this (like Fairy-Max) cannot handle pieces with double-moves at all,
however. The only engine I have that can handle it is my Chu Shogi engine
HaChu. But that cannot do castlings and e.p. captures, and in addition it
is excessively weak, as I just started writing it, and it is almost without
anything yet, just the most basic fixed-depth search.