💡📝Patrik Hedman wrote on Sun, Mar 30, 2014 10:34 AM UTC:
I specified that the bede can jump any agent when jumping in the orthogonal directions, and that can jump even if the jumped square is unoccupied.
The king is unable to take out any agent, and there are quite a lot of powerful pieces on the board, so I thought it should have some chances of escape. But, yeah, maybe moving through check makes it difficult to mate. I could change it, or perhaps make it an alternative rule?