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Pocket Mutation Chess. Take one of your pieces off the board, maybe change it, keep it in reserve, and drop it on the board later. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Johnny Luken wrote on Thu, May 7, 2015 01:44 PM UTC:Average ★★★
I would have to extend my criticism of Crazyhouse to this game, and echo Mr Dukes sentiments.

While I like the concept, I don't think its an actually good game.

My proposed amendment of the drop in rule (pieces are played in with non capture from the spot they were captured) likely brings an improvement here as well.

Non immediate promotion is also unsatisfactory; why not allow pieces to promote immediately on rotationally symmetric opposite squares?

To me these are the most logical ways of importing Shogis mechanics into the more energetic game of FIDE.