H. G. Muller wrote on Thu, Sep 29, 2016 08:21 AM UTC:
Ah yes, I miscounted the Wizard. It has 12, not 16 moves. The values seem reasonable for a first iteration. Next thing would be to get the order right of Knight / Elephant / Camel / Zebra, which are all pieces with 8 mc moves and 4 extra m. Or Champion / Wizard an Knight / Bishop in the other.
Perhaps it would be best to use 'synthetic start posititons' for that, with only about half the number of pieces, to magnify the effect and speed up the games. I.e. set op a position where each side has 10 Pawns, a King and two of the 'piece under test', and then give each side two other minors, 2 Rooks+Bishops and one super-piece in various (symmetric) combinations. Initially you would only be interested to know which pair of pieces did better.
Ah yes, I miscounted the Wizard. It has 12, not 16 moves. The values seem reasonable for a first iteration. Next thing would be to get the order right of Knight / Elephant / Camel / Zebra, which are all pieces with 8 mc moves and 4 extra m. Or Champion / Wizard an Knight / Bishop in the other.
Perhaps it would be best to use 'synthetic start posititons' for that, with only about half the number of pieces, to magnify the effect and speed up the games. I.e. set op a position where each side has 10 Pawns, a King and two of the 'piece under test', and then give each side two other minors, 2 Rooks+Bishops and one super-piece in various (symmetric) combinations. Initially you would only be interested to know which pair of pieces did better.