💡📝sirius628 wrote on Sun, Jul 16, 2017 09:23 PM UTC:
You appear to have misunderstood me. I was referring to how you talked about using your in development Shogi engine, which you called HaChu to play this game. You mentioned how Shogi games already have multiple promoting pieces, as well as pieces with multi-capture capabillity. Then, you said the only problem was the promotion choice of the pawn. My post was thinking of solutions to such a problem.
You appear to have misunderstood me. I was referring to how you talked about using your in development Shogi engine, which you called HaChu to play this game. You mentioned how Shogi games already have multiple promoting pieces, as well as pieces with multi-capture capabillity. Then, you said the only problem was the promotion choice of the pawn. My post was thinking of solutions to such a problem.