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Compound Chess. Chess on a 10x8 board with Sergeant pawns & armies of compound pieces. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Wed, Dec 19, 2018 05:37 AM UTC:

Thanks Ben. Somehow I thought I made a point of being careful whenever entering the board size parameters for e.g. a preset page, but maybe I was in a rush?!

Regarding Aurelian's question, Greg answered it earlier for me (in the Champagne Chess preset comment thread). He also suggested having rules on my preset index pages for the 9 recent presets I submitted that were accepted by an editor. I can only think for now of repeating my reply to Greg (in the Champagne Chess preset comment thread), in case you missed it:

Kevin Pacey wrote on 2018-12-03 EST

Hi Greg

I'm not sure of the details, but I seem to remember long ago Fergus instructed me to the effect of trying to keep an index page for a preset fairly clean, such as free of rules descriptions, as he felt such a page was meant to be simply a gateway to the actual preset itself.  Thus, that's why I've tried to do it that way since then.

[edit: P.S.: Fergus wrote on 2016-12-07 EST: "You don't need to explain all the rules on this {index} page {for my old Carrousel Chess preset}. This is just a jumping off page for a Game Courier preset. The appropriate place for the rules is the rules page, which you can link to from here, and the preset itself."]

Before I've almost always first made a rules page for a given game I've invented, with Introduction, Setup, Pieces, Rules, Notes sections given, as is customary for such pages, and people could read these (besides looking at the actual preset). This time I meant to get a whole bunch of games out there without taking much longer than I already had, as a lot of the games were revived ideas of long ago. It also can pay to use a name for a game before someone else might take it, as I discovered recently. I may get around to doing rules pages for some or all of my 9 recently released presets, but it could take a while.