@Fergus,
Hello,
Here is the problem I am having with the apothecary presets.
It is related with the the joker's ability to check. Normally the player to move, in order to not end the turn in check it must not move a piece that it owns that would give the enemy joker an checking power.
But the king should not be checked if a joker just moved with a power and keeping that power gives check. At the beginning of the turn the joker that of the player not to move should have no power of check as it cannot capture while not moving.
But my current preset does exactly the later.
I'm contemplating what to do but probably cutting the power of the joker outside one's own ply should do the trick.
Another problem though is that the preset does not recognize that a piece that gives a checking power to the joker is pinned. How should I do that? That is the situation I was talking at the beginning of the comment!
@Fergus, Hello, Here is the problem I am having with the apothecary presets. It is related with the the joker's ability to check. Normally the player to move, in order to not end the turn in check it must not move a piece that it owns that would give the enemy joker an checking power. But the king should not be checked if a joker just moved with a power and keeping that power gives check. At the beginning of the turn the joker that of the player not to move should have no power of check as it cannot capture while not moving. But my current preset does exactly the later. I'm contemplating what to do but probably cutting the power of the joker outside one's own ply should do the trick. Another problem though is that the preset does not recognize that a piece that gives a checking power to the joker is pinned. How should I do that? That is the situation I was talking at the beginning of the comment!