They're harder to quickly tell apart, and they can be hard to read. For example, I thought the third piece in your lineup was a Knight until I noticed the first piece, which is more clearly a Knight in a comparison between the two.
I thought so, too, but I cannot add a grid as there is not enought room on the 50x50 picture. Also it seems to me difficult to imagine pictoreals. For this game a rook+knightrider was already drawn by Greg. It has to be here somewhere. This will be called varan. Then I need a gnu, this is also on the website. And for now I'm using cobra for a piece that moves and captures like a rook and ferz and moreover captures like a cannon. Someone called it a mortar which sonds good enough, although I prefer something more mithical. These should go with both gamecode and interactive diagram, so I'll have to do some drawing, and it is easier to do these simbolic pieces.
I thought so, too, but I cannot add a grid as there is not enought room on the 50x50 picture. Also it seems to me difficult to imagine pictoreals. For this game a rook+knightrider was already drawn by Greg. It has to be here somewhere. This will be called varan. Then I need a gnu, this is also on the website. And for now I'm using cobra for a piece that moves and captures like a rook and ferz and moreover captures like a cannon. Someone called it a mortar which sonds good enough, although I prefer something more mithical. These should go with both gamecode and interactive diagram, so I'll have to do some drawing, and it is easier to do these simbolic pieces.