💡📝H. G. Muller wrote on Thu, Jun 10, 2021 05:20 PM UTC:
I had computer trouble, so I had no opportunity to check it out yet.
Fairy-Max does ignore game names that start with a capital. I forgot what was the reason for that (but originally there was one). But when you change the T to t the variant will appear in WinBoard's New Variant menu, from where you can select it. (If you did not put the definition too far down in the fmax.ini file; WinBoard can only display a limited number of engine-defined variants.
You did not specify what piece should be used for K/k in the pieceToChar string. Change it to
I had computer trouble, so I had no opportunity to check it out yet.
Fairy-Max does ignore game names that start with a capital. I forgot what was the reason for that (but originally there was one). But when you change the T to t the variant will appear in WinBoard's New Variant menu, from where you can select it. (If you did not put the definition too far down in the fmax.ini file; WinBoard can only display a limited number of engine-defined variants.
You did not specify what piece should be used for K/k in the pieceToChar string. Change it to
PNBRQ.EA.........G......MKpnbrq.ea.........g......mk