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Peter Aronson wrote on Mon, Sep 29, 2003 07:07 PM UTC:
Tony, this looks like a neat idea, not to mention easy to make into a ZRF -- I think all you would need to do is to add a little logic: <pre> (define leap2 ( $1 $2 (verify not-friend?) (if (and enemy? (on-board? $2)) capture $2 (verify empty?) ) (add-and-flag) )) </pre> <i>(Above code untested.)</i> <p> I also like Roberto's Mirror Knight proposal, although it would require distinguishing the Knights. <hr> Roberto, what you're suggesting would be an interesting game, but a fairly different one than Tony's -- the multiple captures would, I think, weaken Pawns considerably.