Greg Strong wrote on Wed, Oct 12, 2022 12:47 PM UTC:
This is supported. The en passant rule in configurable with a list of attacker types and a list of victim types. I probably added this for Metamachy (although it only needed a new victim type - this game will use both.)
The only programming that needs to be done for this game is the logic for placing the pieces. I will work on getting it included for the next release.
This is supported. The en passant rule in configurable with a list of attacker types and a list of victim types. I probably added this for Metamachy (although it only needed a new victim type - this game will use both.)
The only programming that needs to be done for this game is the logic for placing the pieces. I will work on getting it included for the next release.