The new move-entry system that is based on the AI's move generator already can handle that (probably even up to 10 victims). It isn't used yet by the Diagram as default entry routine, but you can force its use by specifying newClick=1 .
The morph and captureMatrix parameters now work too (but the latter does not yet allow specification of antitrading modes other than iron).
The new move-entry system that is based on the AI's move generator already can handle that (probably even up to 10 victims). It isn't used yet by the Diagram as default entry routine, but you can force its use by specifying newClick=1 .
The morph and captureMatrix parameters now work too (but the latter does not yet allow specification of antitrading modes other than iron).