The pieces you're proposing, with, as you say, less emphasis on centralisation in exchange for greater power at range, remind me a little of a more organic way to achieve what Big Outer Chess was going for. I wouldn't worry a priori about a ‘lack of personality’ from being part‐leaper and part‐rider; even things like the Archbishop have plenty of character, and there's certainly a distinctiveness to such a dispersed pattern of movement
As for partial bent riders, if not the chiral ones what about Ships/Snaketongues or their sideways or (as yet unattested afaik) crabwise counterparts?
The compound cannon would indeed probably deserve careful handling
@Jean‐Louis
Your Godzilla is not particularly less new than your Simurgh/Qilin: Gilman gives the latter two as respectively Metropolitan and Ancress — and even uses them in Four‐Linepiece Fusion — though ofc it makes sense that you minght prefer to stick with the monster theme for the names.
That said, whilst duplication of ‘Simurgh’ is fine (Gilman uses it for the viceroy‐then‐bishop viceroy‐then‐rook which only exists in 3D (or hex)), it seems odd to me that you'd choose to duplicate Qilin, which is just the Chinese version of Japanese Kirin, i.e. the familiar FD
@Aurelian
The pieces you're proposing, with, as you say, less emphasis on centralisation in exchange for greater power at range, remind me a little of a more organic way to achieve what Big Outer Chess was going for. I wouldn't worry a priori about a ‘lack of personality’ from being part‐leaper and part‐rider; even things like the Archbishop have plenty of character, and there's certainly a distinctiveness to such a dispersed pattern of movement
As for partial bent riders, if not the chiral ones what about Ships/Snaketongues or their sideways or (as yet unattested afaik) crabwise counterparts?
The compound cannon would indeed probably deserve careful handling
@Jean‐Louis
Your Godzilla is not particularly less new than your Simurgh/Qilin: Gilman gives the latter two as respectively Metropolitan and Ancress — and even uses them in Four‐Linepiece Fusion — though ofc it makes sense that you minght prefer to stick with the monster theme for the names.
That said, whilst duplication of ‘Simurgh’ is fine (Gilman uses it for the
viceroy‐then‐bishopviceroy‐then‐rook which only exists in 3D (or hex)), it seems odd to me that you'd choose to duplicate Qilin, which is just the Chinese version of Japanese Kirin, i.e. the familiar FD