Check out Atomic Chess, our featured variant for November, 2024.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Single Comment

Makromachy. Huge variant with 2x56 pieces, some jumping over many others. (14x14, Cells: 196) [All Comments] [Add Comment or Rating]
💡📝H. G. Muller wrote on Wed, Jul 19, 2023 09:12 AM UTC in reply to Ben Reiniger from Sat Jul 15 02:15 PM:

What's with the external link warning? Is it a https thing, or wanting the www part? I'm working on the review queue on mobile, so I can't dig into the code right now...

It appears to be the missing www part.

@Aurelian: I did design a 16x16 version, Megalomachy. Apparently it has already been published.

I am still in doubt whether the 'slowness problem' of the short-range leapers would not be better addressed by allowing the latter (and perhaps even Camel and Zebra) to repeate non-capturing leaps on their own board half than by giving them the described 'air-lift' moves. Similar to the fmW* move one often encounters for Pawns on large boards, which allows those to move up to half-way the board from any location, even if they already moved. I could generalize the * range indicator in XBetza to "any ride with the given leap that starts and ends on the own half of the board".

Using the multi-step has the advantage that pieces would never get any 'unnatural' moves. And when used in battle on the enemy half, they would revert to their familiar selves. Disadvantage would be that it seems to favor defense over attack. But I am a little at unease calling a Knight with permanent extra moves everywhere still a Knight...