This should be fixed now. I uploaded some temporary modified versions of the betza.txt include file yesterday for the purpose of debugging Lev's problem (and in the end removed all diagnostic print statements again, after I concluded the problem was not in the code there). But I did this from the betza.txt version I had on my PC at home.
Now it turns out that this version no longer works, because Fergus changed something in the Game Courier, and then edited the betza.txt on the CVP server himself to make the compensating change. So the version I had on my PC, to which we reverted, did not have this compensating change, and no longer worked in this new version of Game Courier. Fortunately I stumbled on Fergus' comment to the "Game-code generation" article where he describes which change this was, and re-applied it.
This should be fixed now. I uploaded some temporary modified versions of the betza.txt include file yesterday for the purpose of debugging Lev's problem (and in the end removed all diagnostic print statements again, after I concluded the problem was not in the code there). But I did this from the betza.txt version I had on my PC at home.
Now it turns out that this version no longer works, because Fergus changed something in the Game Courier, and then edited the betza.txt on the CVP server himself to make the compensating change. So the version I had on my PC, to which we reverted, did not have this compensating change, and no longer worked in this new version of Game Courier. Fortunately I stumbled on Fergus' comment to the "Game-code generation" article where he describes which change this was, and re-applied it.