I'm trying to code a Game Courier for Bigorra. The problem is that I have more different pieces than letters in the alphabet. So, I've tried to mix lines I had for Terachess II and for Fantastic XIII, but it doesn't work. I'm probably doing it wrong, it is quite above my knowledge. Who can help me?
Syntax Error on line 193
The function 'bi' has not been defined. Its arguments are a16 h2
0 if == thismove null
1 say This is a beta-version under tests. Written by Jean-Louis Cazaux
2 endif
3 echo Please report any bugs or errors to Fergus Duniho
4 set ep false
5 setsystem groupsets array alfaerie-metamachy
6 set mypieces ()
7 foreach label (a A b B c C d D e E f F g G h H i I j J k K l L m M n N o O p P q Q r R s S t T u U v V w W x X y Y z Z)
8 setelem mypieces #label pieceimg #label
9 next
10 if == pieceset alfaerie-metamachy
11 set mypieces.sq pieceimg sq
12 set mypieces.SQ pieceimg SQ
13 set mypieces.sn pieceimg sn
14 set mypieces.SN pieceimg SN
15 set mypieces.sh pieceimg sh
16 set mypieces.SH pieceimg SH
17 set mypieces.hk pieceimg bi
18 set mypieces.HK pieceimg BI
19 set mypieces.mm pieceimg ra
20 set mypieces.MM pieceimg RA
21 set mypieces.ch pieceimg ti
22 set mypieces.CH pieceimg TI
23 set mypieces.dw pieceimg dr
24 set mypieces.DW pieceimg DR
25 endif
26 setsystem pieces #mypieces
...
192 for (from piece) fn enemies
193 if fn #piece #from #king
194 return #from
195 endif
196 next
I'm trying to code a Game Courier for Bigorra. The problem is that I have more different pieces than letters in the alphabet. So, I've tried to mix lines I had for Terachess II and for Fantastic XIII, but it doesn't work. I'm probably doing it wrong, it is quite above my knowledge. Who can help me?
Syntax Error on line 193
The function 'bi' has not been defined. Its arguments are a16 h2
...