My question is: should a brake affect a rifle capture? I'd also say "no" to this on principle, but I'm not sure you could program the ID to recognize the "cab" string as "immune to brake."
I guess this brings us back to the distinction between 'shooters' and 'tramplers', as the two classes of pieces that can make locust captures. The Chu-Shogi Lion, or Checkers obviously are tramplers: they visit their victim on the way to their destination. (Even though for the Lion the destination need not be on the other side, the rules describe the move as two King moves per turn.) Shooters, such as the Forest Ox from Odin's Rune Chess, or the Advancer, would first go to their destination, and destroy the piece from there without moving. (Even though the XBetza description might formulate it differently. It is very confusing for the user when on entering Forest-Ox moves you have to click the locust victim first.)
If trampling is the result of double moving, it would be logical to apply the brake spell to each leg of the move individually. So then the Lion would have no problem with rifle-capturing something inside the zone.
For pure rifle capture I suppose this cannot be decided on the basic of logic; you could specify the rule either way, even for victime that ly beyond the zone. That you can stop soldiers does not imply you can stop bullets. It is really an independent property. There could be a fog spell that prevents rifle capturers from seeing their target when the shot crosses the zone.
I guess this brings us back to the distinction between 'shooters' and 'tramplers', as the two classes of pieces that can make locust captures. The Chu-Shogi Lion, or Checkers obviously are tramplers: they visit their victim on the way to their destination. (Even though for the Lion the destination need not be on the other side, the rules describe the move as two King moves per turn.) Shooters, such as the Forest Ox from Odin's Rune Chess, or the Advancer, would first go to their destination, and destroy the piece from there without moving. (Even though the XBetza description might formulate it differently. It is very confusing for the user when on entering Forest-Ox moves you have to click the locust victim first.)
If trampling is the result of double moving, it would be logical to apply the brake spell to each leg of the move individually. So then the Lion would have no problem with rifle-capturing something inside the zone.
For pure rifle capture I suppose this cannot be decided on the basic of logic; you could specify the rule either way, even for victime that ly beyond the zone. That you can stop soldiers does not imply you can stop bullets. It is really an independent property. There could be a fog spell that prevents rifle capturers from seeing their target when the shot crosses the zone.