Thank you HG. It was only some guesses from my side to answer Bob's open brainstorming about a "silent" pieces. At this stage, no need to develop any code.
Agreed. I might use that idea for "silent" and "silencing" pieces in the future; I'm also still open to other suggestions, ideas, and trains of thought. No need for any new code for that any time soon.
(I may use the Chicken Pawn soon for a "food fight" game, but I'm not definite about that; a better idea may arise.)
Agreed. I might use that idea for "silent" and "silencing" pieces in the future; I'm also still open to other suggestions, ideas, and trains of thought. No need for any new code for that any time soon.
(I may use the Chicken Pawn soon for a "food fight" game, but I'm not definite about that; a better idea may arise.)