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Jocly. An html-based web platform for playing 2-player abstract stategy games.[All Comments] [Add Comment or Rating]
François Houdebert wrote on Sun, Jan 7 08:34 AM UTC in reply to H. G. Muller from Sat Jan 6 10:46 PM:

I haven't gone into the details yet. But I'd like a few clarifications to make sure I understand.

Does this mean that when it's finished, I won't need to implement cbMoveMidZ in the views for standard variants built from a FEN string? Or is it broader than that, e.g. all variants that use fairy-move-model?

By the way, if you think it is usefull, I can make a documentation on how to use joclyboard for dev from scratch in the latest version.

Concerning the hawk/falcon visual, I asked Jérôme for help because I couldn't manage to make a decent one on my own. Here are his suggestions. what do you think?

 

They are ready to use, personnally I prefer the one with round eyes.

If usefull for minjiku or any other of your shogi variant, I Can send you the fortress / tiger piece which have beautifull visuals in 3d.