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Jocly. An html-based web platform for playing 2-player abstract stategy games.[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Sat, Jan 13 08:07 AM UTC in reply to H. G. Muller from Fri Jan 12 10:11 PM:

I was a bit hasty, late yesterday night, and when I set up things again this morning so that I could build it turned out variants useing fairy-move-model.js did not run at all because I had written sqrt instead of Math.sqrt somewhere in it. I also discovered and fixed a bug in Werewolf Chess. (It is a trap that Jocly counts pieces starting at 0, and indicates in move.c either the number of the captured piece, or null if it was a non-capture. So you really have to be careful to distinguish 0 from null to know if the move was a capture. In the version of Werewolf Chess that I refactored to use fairy-move-model.js, it turned out that one of the Werewolfs became piece number 0, so that its capture, and hence its contageousness, went unnoticed...)

The version of pullreq that is now in my repository does build and run.