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Jocly. An html-based web platform for playing 2-player abstract stategy games.[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Fri, Jan 19 06:13 PM UTC in reply to François Houdebert from 04:25 PM:

Well, it seems impolite to delete work from others. Perhaps we should leave that decision to Michel. So I suppose we do have to duplicate the shared config array.

Which is sort of a pity, because it does not happen often that one can share config scripts. This seems a flaw in the building process. I suppose the reason to have these config scripts is that the actual game descriptions only have to refer to a few of those, which are shared by many. Otherwise they could just as well have been written inside the game descriptions themselves. But the fact that almost all games need dedicated model and view files sort of spoils that. If the building script would be clever enough to combine the game-specific files mentioned in the description with shared descriptions of all sub-models they are based on, it would be much more useful.

Now that cbMoveMidZ has a default that is almost always satisfactory, the view config scripts would need less 'personalization', so perhaps those could be shared on a larger scale now.

And for something completely different: this was an easy one. But it could still be useful: