Bob Greenwade wrote on Wed, Jan 24, 2024 06:58 PM UTC:
190. Tiger Horse. This is another piece from Adrian King's infamous game Jupiter, and one with quite a complex move. It can move normally like a Ferz, Camel, or Squirrel. If it captures using a Knight's move, then it may move again to any orthogonal space, capturing again if there's an enemy piece there. (FANDC[cN-cmW])
The move icons show the piece's basic moves, while the blue arrows show moves that can take place after a Knight's capture.
Note: The rotary counterpart to this would be WANDHZ[cN-cmF] in XBetza. Does anyone have any name suggestions for that?
The term "tiger horse" refers to a breed of horse that, rather than striped like a tiger as the name suggests, has large, bold spots. Rather than go with accuracy, though, I decided to base the piece off the name, and use a Knight piece with stripes like a Tiger. It's distinctive from the Zebra in that the latter's stripes are straight, while these are triangular.
190. Tiger Horse. This is another piece from Adrian King's infamous game Jupiter, and one with quite a complex move. It can move normally like a Ferz, Camel, or Squirrel. If it captures using a Knight's move, then it may move again to any orthogonal space, capturing again if there's an enemy piece there. (FANDC[cN-cmW])
The move icons show the piece's basic moves, while the blue arrows show moves that can take place after a Knight's capture.
Note: The rotary counterpart to this would be WANDHZ[cN-cmF] in XBetza. Does anyone have any name suggestions for that?
The term "tiger horse" refers to a breed of horse that, rather than striped like a tiger as the name suggests, has large, bold spots. Rather than go with accuracy, though, I decided to base the piece off the name, and use a Knight piece with stripes like a Tiger. It's distinctive from the Zebra in that the latter's stripes are straight, while these are triangular.