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@ Bob Greenwade[All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Thu, Feb 1, 2024 05:41 PM UTC:

198. Sniper. This is another piece meant for large-board games, though I think that its utility would be a bit limited. It's based on the idea that if we're going to have something called "rifle capture," we should have something that represents an actual rifle.

The Sniper can move or capture one square in any direction, or move two spaces diagonally or orthogonally without capturing. It also can perform a rifle capture using the moves of the Root-25 Leaper -- (3,4)(0,5). (KnAnDcabNYcabDX)

The rifle capture is both the piece's greatest strength, and its greatest weakness. While it could, with a little maneuvering, position itself to threaten multiple targets, it can't shoot anything closer, and the radius has holes that a slider, rider, or even jumper could bypass quite casually.

My hurried attempt at making a sniper's scope for the piece came out better than I expected, but not as well as I would've liked. I may put a little more work into it.