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Conquer II. The goal of the game is to conquer the opponent's army and to add it to your own army. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Gerd Degens wrote on Fri, Feb 2 12:46 PM UTC in reply to H. G. Muller from 11:43 AM:

(Which can go on forever, and then crashes the program.)

That's it; whenever I try to apply the conquer mechanism to other variants, the programme aborts after a few moves and the possibility of testing the variant is lost.

...unless the rules really are such that repeats are forbidden.

This is exactly the case with the conquer rule - repeats are forbidden.  That's precisely the crucial question of how this can be implemented in the programme. If I understand or interpret you correctly, this seems to be impossible or only possible with disproportionate effort and you don't really want to deal with it.