How come a problem like this can cure itself is a real mystery for me.
To me as well; it should not be possible. Unless there was some hardware error, where a faulty memory bit was causing the program not to behave as it should, and that after some time it ended up in another area of the memory. The problem should not have existed in the first place; if the last-moved Pawn would disappear after every piece move it should have been discovered much earlier.
To me as well; it should not be possible. Unless there was some hardware error, where a faulty memory bit was causing the program not to behave as it should, and that after some time it ended up in another area of the memory. The problem should not have existed in the first place; if the last-moved Pawn would disappear after every piece move it should have been discovered much earlier.