The spellZone is defined as a bitmap held in an integer, so the number of squares is limited. The N option was in fact already extra, since I didn't know any variant that would need anything else than K. or a subset thereoff. In absence of variants that actually use it, I would not extend it. (And that doesn't count variants that are intentionally designed to break the limit, as that could be done for any limit...)
Hm. So I guess I'm out of luck if I want a two-space perimeter for a spellZone -- much less the Skyward Net and Earthward Net in Ko Shogi.
Spells do not affect the piece that casts them, and I don't see why they should. The piece is always in the spell zone, so whatever the spell does simply becomes a piece property.
"Affects only itself" is basically the effect I was looking for. I just don't know how to shut down the other spaces. spellZone=0?
Hm. So I guess I'm out of luck if I want a two-space perimeter for a spellZone -- much less the Skyward Net and Earthward Net in Ko Shogi.
"Affects only itself" is basically the effect I was looking for. I just don't know how to shut down the other spaces. spellZone=0?