George Duke wrote on Fri, Apr 2, 2004 09:44 PM UTC:
Battle Chieftain design analysis:
# squares: 84
# piece types: 1, differentiated into one K makes 1.5
Piece-type density: 1.8%
Est. piece values: B5
Initial piece density: 24%
Power density: 1.19
Long diagonal: a1-i9
Exchange gradient: 0.98 (assuming minimal differentiation Berserker
to King-equivalent: 5.0/5.1);(1-G)=0.02
Ave. game length: M = 3.5Z(T)/P(1-G)=(3.5*84*(0.018))/(1.19)(0.02)=
222 Moves
Features: These are all Rooks (interest only as extreme case)
Comment: Values reasonable except G;(1-G) is just some low value
and M is >100